I choose the highest texture setting option, and as that character was a smaller female, I reduce the character scale from 1 to. (NB: Default Scale setting is 1, and default resolution setting is 1024x1024.) I change the default 1024x1024 body texture resolution in "Textures" to 2048x2048 because I want higher resolution characters.īut to get any actual benefit from the increased resolution, you need to instruct Fuse in "Preferences" to Export the model at a higher resolution, otherwise it will just export the model textures at the default setting of 1024x1024.įuse will decide the model's scale and the resolution of the texture maps it will upload depending on what you set them at. When you upload a character to Mixamo, Fuse will pack the information into a bundle before uploading it to the website. Which brings me to the main subject, Texture Settings and Maps. With the Mixamo web site glitches caused by the introduction of Adobe Fuse CC, it has become essential remember to change parts of your Prefence settings that never needed to be changed to upload some of your characters.īut you have to remember to go back and change the settings once the model is uploaded to Mixamo. I started this thread because I've wasted a lot of time and effort because I forgot change my Preferences before exporting my models to Mixamo for rigging.
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